October 16, 2012

New projects in development

Since handing in the Red Barricades SASL CG rules I done some new development projects. So far I've come quite a way on Pegasus Bridge SASL rules, Blood Reef:Tarawa SASL rules and Berlin Fall of the Third Reich/Final Days SASL rules. There will be SASL rules adaptations and clarifications, rules for making the CGs playable using SASL rules, new tables and new missions. I'll keep you posted on the development and when I'll recruit playtesters.

June 23, 2012

VotG and RB SASL has been handed in

It has really been a while since my last posting on this blog, I've been far too busy to manage it but now there are some openings in my calender.

I'm pleased to announce that the VotG SASL rules and the new RB SASL rules has been handed in to MMP. We are hoping they will be published soon and that they will bring new life into the SASL community.

I'm now looking into new SASL projects, there are several in the making, and we will see what will come out next from my development vein. It depends on my own wishes and others requests. I'll let you know as I progress.

August 11, 2011

VotG and RB SASL - Update August

New update version of the rules just in with latest changes discovered in play test. There are also a nice addition to the rules regarding the Friendly Random Event possibilty. I like this new addition were you have to pay CPP in order to get the possibilty to get a RE. Playtetst should show how it works.



Here is the progress in my ongoing CGII. I'm the Russian player while the SASL System is the German Enemy.


The first picture shows the Front Line after the first scenario. The German ENEMY pushed me back in several places.







The second picture shows the situation after the second scenario. The German ENEMY managed to extend their Front Line quit a bit and my forces are very stretched. Fortunately the third day became an Idle day so I'm ready to stop the next attack and counter attack in the night.





July 23, 2011

VotG and RB SASL - Update July

The playtest of the VotG SASL CGs showed that some changes needed to be done. We will continue the playtest to seek out even more tweaks. We are very close to call it "ready for MMP".

Two new Red Barricades missions are through playtest. Mission r5 and r6 are done and now r7 get the attention.

Here are a picture of my playtest of VotG CGII scenario 2.

February 20, 2011

VotG and RB SASL - Progress

Looks like the playtesting of the VotG Missions are done. They are great and offers an intense gaming experience for the SASL player in the central Stalingrad. We are now going through the rules to seek out errors and wordings to make it a good text document as well.

The Red Barricades Missions are also out on a new round of playtest. So far mission r5 has gott some great tests and that resultet in some revisions. I'm testing Mission r6 at the moment and it feels good. Below there are a picture of my playtest from VASL at the early stages of the mission.


December 28, 2010

VotG and RB SASL - Update

Hi,

lots of play test going on. Toms Missions are being done one by one and we are down to 1 or two more tests.

I've sent out my new RB Missions for play test and they need to be corrected and balanced. I hope to be able to wrap up this SASL project in the firsty quater of 2011.

November 4, 2010

VotG and RB SASL - Progress

Hi,

the work on the VotG SASL rules progresses nicely and there has been som tweaking of the rules that I have to say made them much better and fluid. Tom made some decissions to scrap new rules that were specialy made for VotG SASL and go with the Standard SASL rules instead. I will incorporate these changes into the RB variant shortly and call for some mission playtestings using the new alterations.

Myself I'm currently working on playtesting the VotG v1 Mission and has started a second playtest as the Russian player.