November 10, 2013

BRT SASL Handed in

The Blood Reef Tarawa SASL rules and missions has been handed in. There has been a lot of work from the whole team and I'm honoured to have been working with such great ASLers. Thanks everybody for you great input. I don't know if and when it is going to be published but it is in the hands of Chas at MMP now.

August 5, 2013

Berlin SASL

I have for some time been working on a Berlin Fall of the Third Reich/Berlin Final Days of the Third Reich/Tyrants Lair SASL project. I have a rough draft and are putting more time on it now to make a good playtest version. There will be new tables, Missions and rules making it possible to play the Platoon Leader CGs. As work progress I will post new information here.

July 31, 2013

BRT SASL update

After a very busy spring I have manage to get the documents up to scratch after all the testers and proffers input. Many great inputs were made, thanks everybody and the rules has taken a giant leap forward. The second playtest version is out to the testers and I'm eagerly awaiting their thoughts.

If you are interested to participate don't hesitate to let me know.

January 20, 2013

BRT development

The Blood Reef Tarawa SASL rules are in playtesting mode. I've enlisted a great team of playtesters that are busy reading and playtesting. They will look for grammatical errors, rules errors, rules to take out or to bring in, mission work-ability and CG work-ability  I'm myself going for mission playtest and started out with my mission numbered BRTM3 Sparing No Expense. It's about the 2nd Battalion 8th Marines attack on the Island Command Bunker and strongpoints east on the Island. I'm in my second playing and some changes has been made. It's a fast and fun mission but also a great tool to learn how to use FTs and DCs on Bunkers.

January 4, 2013

Blood Reef Tarawa SASL

A new year and new challenges. During Christmas I got some time every now and then to continue my SASL development work. This time I choose my Blood Reef Tarawa project. It was fairly well on the way but I managed to get the remaining pieces together to have a first draft ready for testing. There will probably be many changes but we are on our way to get this done for real.

I've been in contact with Chas and he would like to have it done for MMP so now I'm looking for playtesters. If you are interested just write a note in the comments section and I'll contact you. The comment won't be published so don't worry about putting your e-mail address in there.

I'll be back on the progress on this and my other projects.