Only two days left before the release of the game. We are working hard on the finishing touches and our friend Idjester is busy showing and playing the game on Twitch. Matrix Games has compiled two play lists on their YouTube Channel where you can watch all videos released so far.
It's been a while since I last updated my blog. I've been busy on different projects, some SASL and mostly Tigers on the Hunt. Tigers on the Hunt, TotH is a computer game that is greatly inspired by ASL. Peter Fisla is the developer and I've been helping him out discussing rules, play testing and created the scenario that will come with the released game. The release is near, February 25th and I've done some tutorials for the players to watch in the mean time. Below is a Gameplay Video that will show you a bit of the game.
The Blood
Reef Tarawa SASL rules and missions has been handed in. There has been a lot of
work from the whole team and I'm honoured to have been working with such great
ASLers. Thanks everybody for you great input. I don't know if and when it is
going to be published but it is in the hands of Chas at MMP now.
I have for some time been working on a Berlin Fall of the Third Reich/Berlin Final Days of the Third Reich/Tyrants Lair SASL project. I have a rough draft and are putting more time on it now to make a good playtest version. There will be new tables, Missions and rules making it possible to play the Platoon Leader CGs. As work progress I will post new information here.
After a very busy spring I have manage to get the documents up to scratch after all the testers and proffers input. Many great inputs were made, thanks everybody and the rules has taken a giant leap forward. The second playtest version is out to the testers and I'm eagerly awaiting their thoughts.
If you are interested to participate don't hesitate to let me know.
The Blood Reef Tarawa SASL rules are in playtesting mode. I've enlisted a great team of playtesters that are busy reading and playtesting. They will look for grammatical errors, rules errors, rules to take out or to bring in, mission work-ability and CG work-ability I'm myself going for mission playtest and started out with my mission numbered BRTM3 Sparing No Expense. It's about the 2nd Battalion 8th Marines attack on the Island Command Bunker and strongpoints east on the Island. I'm in my second playing and some changes has been made. It's a fast and fun mission but also a great tool to learn how to use FTs and DCs on Bunkers.
SP207 Resiste Et Mords AAR
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One of three scenarios I am playing from S'Punckt 18, a pack I have owned
for years but not got round to playing!! SP207 Resiste Et Mords.
This scenario ...